Description: |
Mike Treanor is a game developer and theorist whose research is aimed at finding new approaches for interpretation and expression of meaning within video games and computational media. Recently, Mike was a design and technical lead on Game-O-Matic, an expressive video game generator, and Prom Week, a social simulation game that was a finalist in both The Independent Game Festival and Indiecade. Mike has been an active participant in the field of Game Studies and has published on the subjects of videogame interpretation, tools for game creation, social simulation and procedural content generation. Mike holds an MFA in Digital Art and a PhD in Computer Science from the University of California at Santa Cruz. |